New Season: Crew Wars
Last updated
Last updated
Games are more fun with friends, and so far Gangster Arena hasn't incentivised team gameplay enough. Its time to change this with our first iteration of crews!
Spend $GREED to join a crew (will cost more to join higher ranking crews)
100% of season rewards go to the crew, which will be split:
5% to crew leader
Rest distributed to players proportional to their reputation contribution
Starting prize pool has an estimated value of over $100k:
4.5 ETH
10M $GREED*
3M $xU (0.3% of total Uncharted token supply)
159k Blast Gold
The prize pool will also increase as more players play and spend:
3% of all $GREED trading will be added to ETH prize pool
50% of all $GREED spend will be added to $GREED prize pool
*$GREED rewards will vest over 10 days after season end to reduce one-off liquidity pressure.
Rewards by Crew Rank
1
24.0%
2
19.0%
3
15.0%
4
12.0%
5
10.0%
6
7.5%
7
5.0%
8
3.5%
9
2.5%
10
1.5%
We've made a few other changes to the game to ensure it is more fun and fair. In addition, we have removed the key incentives to sybil or multiaccount.
Added ability to attack up to 3 players in gang wars
Updated reputation gain for units so there is both a flat and daily component
Updated pricing formula to be based on average seasonal purchases rather than last 12 hours
Removed gangster & safehouse game timers to ensure season ends before next Blast distribution
Removed reputation gain from gang war
Removed hold to earn
Removed ability to buy safehouses with $GREED
Minor UI changes (animations, gang war, portfolio)
Balance changes to game numbers
We have updated our terms of service to strictly prohibit playing or managing multiple accounts or using bots. This is because it offers an unfair advantage and simply isn't fun to play against.
We reserve the right to remove rewards or ban users who break these terms.